Friday, September 27, 2013

Week 6 - Texturing in Max

This week in max I've been working on texturing my plague mask model. This process has been both challenging and enjoying. I've also used Crazy Bump, this program is able to take picture files and convert them to bump maps. Bump map textures would be key in this animation in order to add an extra level of depth. But unfortunately the bump map texturing process has been frustrating, tweaks still need to be made in order to further explore this option.
   

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