Friday, December 13, 2013

Week 16 - Medieval Helmet

This week in Max I have been making a medieval helmet for my soon to be scene. I have been using planes modeling technique to model this object. So far there has been little to no trouble with modeling it, the shapes are not too overly complicated. It's mainly just curves and diamonds for the eye holes.

Friday, December 6, 2013

Week 15 - Getting back Into Max

Today I got back into max for the first time, and a very welcoming crash report appeared. My plans for the next animation is replicating a medieval scene. I'm currently cooperatively working with Cameron to achieve our goals of this scene, this will be a long project that will take some time. It will be well worth it in the end.